It just comes packaged slightly differently more streamlined, shall we say, but streamlined shouldn’t be confused with dumbing down. Bar the tutorial, you can play every single level without killing anyone but your target, without igniting a gunfight and without being seen, thus earning that all-important Silent Assassin ranking, exactly how Hitman is meant to be played. Long-term fans will be pleased to know that Absolution keeps the series’ ethos of scoping out a target(s) and finding the most efficient/sadistic/comical means of disposing of them through trial and error, while preferably remaining undetected and intact. He’s got a new engine, new abilities and a new online mode, but with all this talk of change, at its core, Hitman remains exactly the game it always was. Adapted would be more appropriate, but all the same the question remains whether it’s for the better or worse? After all, there have been mixed feelings towards Agent 47’s much belated return, his first outing built specifically for this generation. Well, maybe changed isn’t quite the right word to use. Times have changed, games have changed, and, whether you like it or not, Hitman has changed.
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